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Mole's quest

January 20, 2010 –
December 17, 2022
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Move with arrow keys, attack with SPACE or jump on enemies.
Because of my bad programming skils:
!!! falling from ledge on enemies doesn't kill them !!!
!!! killing 2 enemies at once with jumping doesnt work !!!

About 30 rooms

2 checkpoints

A lot of rats and traps

1 boss at the end.

"UPDATE" Changed one room which was too hard and fixed missing dialogue(I hope so).
"UPDATE2" Now after falling in pit you don't have to start from beginning.

/karlo

Reviews

Seemed like a good idea...

But als, it needed some work. The graphics could be better, the controls were odd, the music was okay.. work on it some more.

Meh.

Decent music and world design, but that's about all I liked from this game.

The wonky, delayed controls take some getting used to, and the character seems to move a bit slowly.

The ledges are to slippery. If I stand to close to the edge of a platform, I'll fall right off, even if I was technically still on it.

The enemies damage radius is too big. I feel like they hurt me without even having touched me. I also don't like that I don't hurt them from falling off ledges onto them or double jumping onto them.

Gameplay was all in all slightly uncomfortable, and I think if you spent a little more time ironing those bugs out, it could be a much better game.

Front Page?

Sorry, but this game s***s.
Severy bugs and the control is just shitty.
Try to work on it, precisely about plataform jumping

Don't blame yourself.

It was nice, you said proggrame mistake, yes there is mistakes in fact I like it.

"""

Nah, I think it excell in its simplicity. It has many bugs and thats its main problem, but it surely doesn't deserve such a low score

Credits

Stats, Info & More

Score
2.45 / 5.00