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As: Main

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Response to As: Main 2005-07-19 16:34:01


I count 47 AS: threads now. Once again, many thanks to those who have helped create this resource. Keep 'em coming, and if you decide to make one, make sure you link it in here, so it gets added to the list.

BASIC
AS: Basic A.I. by Dancing-Thunder
AS: Clock by Glaiel_Gamer
AS: Conditions and Loops by BleeBlap
AS: Duplicated Movie Clips
AS: For... in loops by Inglor
AS: Inventory 1 by Inglor
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling background by DrDeath2k3
AS: Password by Dancing-Thunder
AS: Performance & Optimisation Tips by T-H
AS: Preloader
AS: Quality Toggling
AS: Replay Button by Inglor
AS: Sound
AS: Stop & Play Buttons by Inglor
AS: Symbols by Joelasticot
AS: Variables by Dark_Toaster

INTERMEDIATE
AS: Arrays
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collision Detection by BleeBlap
AS: Debugging Syntax by Inglor
AS: Elasticity by Joelasticot
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Load External Data/Cross-Domain
AS: Maths - Intermediate by Inglor
AS: Maze by Begoner
AS: Movement - On slopes by Joelasticot
AS: Output Panel Manipulation by Inglor
AS: Platform Game Basics by Atomic_Sponge
AS: Pong physics & gravity by Dark_Toaster
AS: Save and Load
AS: SWF right-click menu
AS: Typewriter Effect by Atomic_Sponge
AS: Volume Slider by Star_Cleaver

ADVANCED
AS: API by -liam-
AS: Binary Increasement by Inglor
AS: Syntax Checking Stack by Inglor
AS: Modular Programming by Inglor
AS: Tile Based Game Development Map by Inglor
AS: Movement - Random by Begoner
AS: OOP (Object Oriented Programming) by Inglor
AS: Trigonometry by BleeBlap
AS: XML by Inglor


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2005-07-20 04:01:13


I'll try and get more done... I just ran out of topics

Response to As: Main 2005-07-20 04:36:29


Response to As: Main 2005-07-20 06:44:24


Some one should do a tut how to send form values completely in Flash UI Components.


I'm built from the leftover parts.

Response to As: Main 2005-07-20 06:47:00


why the fuck would anyone want to do that?

Response to As: Main 2005-07-20 07:38:01


I dunno. Couldn't hurt.


I'm built from the leftover parts.

Response to As: Main 2005-07-21 07:36:08


And I don't know if it's in there but the star fly-through would be nice. You know, the one what is one of the Windows©™™©™©©™ screensavers?


I'm built from the leftover parts.

Response to As: Main 2005-07-21 09:19:34


sure, a star tutorial can be done... no trouble, just remind me to make it becuase I'm rather busy ;P

Response to As: Main 2005-07-21 14:04:55


Response to As: Main 2005-07-21 22:17:23


boomp

Response to As: Main 2005-07-22 05:23:24


http://www.newground../topic.php?id=311282
- AS: Costumization Through Capeabilities

Response to As: Main 2005-07-22 05:26:03


making my tutorial number 50 if I'm not mistaken? (maybe 49)

Response to As: Main 2005-07-22 05:37:08


I was thinking, shouldn't someone make this as a flash submission? If there isn't one already and this would be a good idea, I would have some free time to do it.

Inglor: REMINDED!!!1


I'm built from the leftover parts.

Response to As: Main 2005-07-22 05:39:58


go ahead and make it, you have my permission as long as you include me in the credits... and that you actually animate the tutorials

Response to As: Main 2005-07-22 05:42:33


Thanks.

I need also everbody's else permission to use their tutorials in this with a name in there.


I'm built from the leftover parts.

Response to As: Main 2005-07-22 07:34:44


So how you rate those three new AS threads? Rain Effect, Customization and Api Curves?


I'm built from the leftover parts.

Response to As: Main 2005-07-22 07:37:47


I mean Basic, Intermediate or Advanced?


I'm built from the leftover parts.

Response to As: Main 2005-07-22 07:45:07


At 7/22/05 05:37 AM, sysrq868 wrote: I was thinking, shouldn't someone make this as a flash submission? If there isn't one already and this would be a good idea, I would have some free time to do it.

Inglor: REMINDED!!!1

I offered to do that already, but denvish said that the point is for it to not be a flash.
Besides, if he changes his mind I get first dibs.

Response to As: Main 2005-07-22 09:24:59


At 7/22/05 09:21 AM, OrangeOwnage wrote:
At 7/20/05 06:47 AM, Inglor wrote: why the fuck would anyone want to do that?
Shut the fuck up, add some thing useful to the thread you cocksucking worm

said the idiot n00b to the guy who wrote over 1/3 of the AS: topics

Response to As: Main 2005-07-22 09:31:59


no need to suck up man :P

if you put a lot of effort into the game, and it turns out well I'd LOVE to sponsor it, you can also test it out in the contest at http://www.gamesofgondor.com/contest2.html

Response to As: Main 2005-07-22 10:01:28


coo, a pleasure getting to know you better ;)

me owning liam :P

Response to As: Main 2005-07-22 10:05:03


At 7/22/05 10:01 AM, Inglor wrote: coo, a pleasure getting to know you better ;)

me owning liam :P

You didnt own him. You just expanded on his one...
They are both brilliant


- Matt, Rustyarcade.com

Response to As: Main 2005-07-22 12:22:02


At 7/22/05 12:20 PM, SpamBurger wrote: Denvish, are you gonna update the page? People made a lot more!

Meep. Busy.

BASIC
AS: Basic A.I. by Dancing-Thunder
AS: Clock by Glaiel_Gamer
AS: Conditions and Loops by BleeBlap
AS: Duplicated Movie Clips
AS: For... in loops by Inglor
AS: Inventory 1 by Inglor
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling background by DrDeath2k3
AS: Password by Dancing-Thunder
AS: Performance & Optimisation Tips by T-H
AS: Preloader
AS: Quality Toggling
AS: Replay Button by Inglor
AS: Sound
AS: Stop & Play Buttons by Inglor
AS: Symbols by Joelasticot
AS: Variables by Dark_Toaster

INTERMEDIATE
AS: Arrays
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collision Detection by BleeBlap
AS: Creating Boundaries by Spamburger
AS: Debugging Syntax by Inglor
AS: Elasticity by Joelasticot
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Load External Data/Cross-Domain
AS: Maths - Intermediate by Inglor
AS: Maze by Begoner
AS: Movement - On slopes by Joelasticot
AS: Output Panel Manipulation by Inglor
AS: Platform Game Basics by Atomic_Sponge
AS: Pong Physics & Gravity by Dark_Toaster
AS: Rain Effect by Inglor
AS: Save and Load
AS: SWF Right-Click Menu
AS: Typewriter Effect by Atomic_Sponge
AS: Volume Slider by Star_Cleaver

ADVANCED
AS: API by -liam-
AS: API Curves by Glaiel_Gamer
AS: API 3-Gradient Fills by Inglor
AS: Binary Increasement by Inglor
AS: Syntax Checking Stack by Inglor
AS: Modular Programming by Inglor
AS: Tile Based Game Development Map by Inglor
AS: Movement - Random by Begoner
AS: OOP (Object Oriented Programming) by Inglor
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Trigonometry by BleeBlap
AS: XML by Inglor


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2005-07-22 12:49:04


AS: while

This is a kind of n00by tutorial but hey its my first one!!! and I think it is important


- Matt, Rustyarcade.com

Response to As: Main 2005-07-22 12:55:51


Yes! And I made it into the advanced section.

Response to As: Main 2005-07-22 12:57:40


BASIC
AS: Basic A.I. by Dancing-Thunder
AS: Clock by Glaiel_Gamer
AS: Duplicated Movie Clips
AS: Inventory 1 by Inglor
AS: Loops & Conditions by BleeBlap
AS: Loops - For... In by Inglor
AS: Loops - While by Ninja-Chicken
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling background by DrDeath2k3
AS: Password by Dancing-Thunder
AS: Performance & Optimisation Tips by T-H
AS: Preloader
AS: Quality Toggling
AS: Replay Button by Inglor
AS: Sound
AS: Stop & Play Buttons by Inglor
AS: Symbols by Joelasticot
AS: Variables by Dark_Toaster

INTERMEDIATE
AS: Arrays
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collision Detection by BleeBlap
AS: Creating Boundaries by Spamburger
AS: Debugging Syntax by Inglor
AS: Elasticity by Joelasticot
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Load External Data/Cross-Domain
AS: Maths - Intermediate by Inglor
AS: Maze by Begoner
AS: Movement - On slopes by Joelasticot
AS: Output Panel Manipulation by Inglor
AS: Platform Game Basics by Atomic_Sponge
AS: Pong Physics & Gravity by Dark_Toaster
AS: Rain Effect by Inglor
AS: Save and Load
AS: SWF Right-Click Menu
AS: Typewriter Effect by Atomic_Sponge
AS: Volume Slider by Star_Cleaver

ADVANCED
AS: API by -liam-
AS: API Curves by Glaiel_Gamer
AS: API 3-Gradient Fills by Inglor
AS: Binary Increasement by Inglor
AS: Syntax Checking Stack by Inglor
AS: Modular Programming by Inglor
AS: Tile Based Game Development Map by Inglor
AS: Movement - Random by Begoner
AS: OOP (Object Oriented Programming) by Inglor
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Trigonometry by BleeBlap
AS: XML by Inglor

Total: 53


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2005-07-22 12:59:28


At 7/22/05 12:24 PM, SpamBurger wrote: Yay! The updated list! Im surprised my creating boundaries got in the intermediate and not beginner.

Well, it probably should be in Beginner, but I thought I'd put it with the other Collision stuff.

At 7/22/05 12:55 PM, Glaiel_Gamer wrote: Yes! And I made it into the advanced section.

I think anything to do with API is pretty advanced. I only just got into it after 5+ years of using Flash.


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2005-07-22 13:02:47


At 7/22/05 12:59 PM, Denvish wrote: I think anything to do with API is pretty advanced. I only just got into it after 5+ years of using Flash.

I got into it 2 weeks ago.

Response to As: Main 2005-07-23 06:06:11


Inglor, are you too busy now, you could do the star tut if not done yet.


I'm built from the leftover parts.

Response to As: Main 2005-07-23 06:19:17


I will, don't worry, I just don't feel like making an AS thread now