I remember the good old days, back when a person really had to apply himself just a little bit...
There was no "auto-aim" or "aim-assist"...
There were no free rides with "no-fail" mode
But the thing I miss the most, is the Health Bar. Back then, a person had to be ready for whatever. Keep an eye open for First Aid kits. Stay sharp in case someones in the shadows.
But now, its been toned down to such a level of simplicity, its sad. Just to appeal to maybe more "casual" ("Huh, two joysticks: one for moving, the other for looking?? thats confusing ") demographic as well as people who were probably turned off by the difficulty from before.
Before, I had to keep my eye on health, and had to be vigilant whenever I encountered enemies.
Now, I just put on my floaties and glide through with the rest of the kids.
Single player has been lost. Multiplayer allows a challenge of course... but there's still the same health-refill crap you see in GoW, CoD, Halo (TECHNICALLY, a "shield-regenerating")
Sure, it was frustrating when you had only 12/100 health left, and a huge fight occurred before you could save. But that was the point!! It was challenging, not annoying.... Not as annoying as it is now... Angry
To think, a guy can hid from your gunfire for 3 seconds or run-away and brush off all the damage you've done... GODS OF GAMING WHAT HAVE WE BECOME