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°°Dragon's Den: Panic Mode°°

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Author Comments

An online friend of mine participated in Ludum Dare 44, "your life is currency" back in May. He made a cute little arcade styled game called "Dragon's Den" which I did some last minute music for. It's all unmixed audio but three tracks in about 6 hours is not bad I would say! Plus it's all chiptune anyway, so who cares.


You can check out his game here: https://ldjam.com/events/ludum-dare/44/dragons-den

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Pretty damn good chip for a 6 hour throw together. Only complaint is how those arp triplets at the intro kind of sound weird when they loop. Not sure what I'd do differently because I don't make chiptune but the point might just be because my brain is expecting a new chord progression or a different drum rhythm and instead I just get a loop. Meh.

This sentence was only added so that my review looks longer than your author's comments.

Whirlguy responds:

Why thank you! I see what you mean with the ending looping back to the beginning. I find this to be less jarring in the original "Normal Mode" of the song, which is a lot slower. The reason I use arpeggios so much is because PSG chips were monophonic and I like to work with chords. The problem with arps is there is nothing subtle about them. I also blame the current NG player for being terrible at looping ):< Or maybe it has something to do with the song jumping between 4/4 and 3/4?

This sentence was only added so that my response looks longer than your lovely review.

Credits & Info

Listens
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Faves:
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Downloads
36
Score
Waiting for 1 more vote

Uploaded
Aug 23, 2019
9:10 PM EDT
Genre
Video Game
File Info
Loop
1.5 MB
39 sec

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