I like the blissful mood at the beginning and the video game flavor. The brass instruments sound pretty fake, though, and at times I wanted the drums to be stronger in the mix. The piece has a pretty constant sense of energy and drive, and could use some more structural variety in the form of an atmospheric section or extended breakdown. I like the melodic content here, although sometimes the overarching compositional content feels a bit directionless, with each melodic phrase just sort of bleeding into the next. I also would’ve liked to hear a more creative ending than a fade-out, even if the content is meant to loop in-game. Overall, I like the mood, harmonic content, and rich texture of the piece. I think the arrangement and the sound design could use a tad more work, though. Keep at it, Pheanir! :)
Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
.75/1.5
Melody, tonality, harmony, and texture
2/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.75/1
Composite score
7.75/10