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Crystal Crusade II - Prelude of Fire (2019)

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Author Comments

"This is it. This... is your story. It all begins here."

Me making 16-bit music how Super Nintendo composers would have back in the early 90s. It's... tedious. The Super Nintendo had only 8 sound channels, and typically only 7 could be used for music because you need at least one channel for in-game sound effects. Composers could load in samples to use as instruments, but the system could only accommodate a measly 64 kilobytes of audio ram. That's about 100 times smaller than a single 3-minute MP3! Music back then wasn't recorded for SNES games but rather a composer would program instructions for the system to play the tracks. Being a video game composer wasn't easy back then. Not only were you tasked with writing music, you had to stay within the tight confines of severely limited hardware so your music would even work. All the more reason to respect the art of video game music and its brilliant pioneers.

If you'd like to make your own SNES music, you can do so with a free program called "SNES GSS", and a bit of patience.

Program ► https://github.com/nathancassano/snesgss

Getting started ► https://megacatstudios.com/blogs/press/creating-music-and-sound-for-snes-games-a-crash-course-in-snes-gss

Newgrounds ▶ https://bertn1991.newgrounds.com/
YouTube ▶ https://www.youtube.com/channel/UCWyMmoJ5cS61Hando2POqWw
DeviantArt ▶ http://yonderho.deviantart.com/
DTube ▶ https://d.tube/#!/c/guy-in-orange
Music Channel ▶ https://www.youtube.com/channel/UCd8j5AXoPs_peW1lfcsX6IA
Soundcloud ▶ https://soundcloud.com/brent-bunn
Yonder Ho Facebook ▶ https://www.facebook.com/Yonder-Ho-320938731376589/

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An unnecessary, but greatly appreciated reminder that the limitations of the SNES have little effect on you and your ability to create amazing classic Chiptunes. Now, all we need is for Flops to get his ass back and Newgrounds will be filled with proper music from both ends of gaming's fourth generation of consoles again. (When he returns, Flops's is going to owe us a week of apologies, along with more Sega music, and a lot of IBC to drink.)

Bertn1991 responds:

Thank you once again, sir. I'm working on a SNES soundtrack at the moment. Not for an actual game, but just a soundtrack for fun. Video game composers from back then are my biggest inspiration. I would have loved to have become a composer for video games back then. Born into the wrong period I suppose. But yeah, when he comes back it'll be the 90s all over again, Genesis vs SNES. Flops does what Brenten-Don't.

Credits & Info


4.48 / 5.00

Mar 30, 2019
12:39 AM EDT
File Info
6.1 MB
2 min 41 sec

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