00:50 Recordando Que Tu Amor Tiene Pasión
06:33 Sálvese Quein Pueda
14:20 Rino (tell yourself it's just a number)
Recordando Que Tu Amor Tiene Pasión:
I had gone to this trance concert were big name dj's were playing like John O'Callaghan, I remember still jumping to the music with the sunrise at 7am, I was so pumped up that when i got back home I bought a dozen pastries from the bakery and opened up my laptop to make this track. The result is very raw, with questionable use of effects like a 3/4 delay on the kick to make it bounce on the up-beat and a wave-crushing distortion on the vocals. Very heartfelt.
Sálvese Quien Pueda:
Sálvese Quien Pueda is an ironic take on progressive house. I was trying to exaggerate the tendencies of the repetitive pads and arpeggiated synths but the joke's on me cause it came out a pretty cool and hypnotizing track. Respect progressive and progressive respects you.
Rino was the result of experimenting with amp modeling vst's. I pushed a preset from massive onto amplitube and the result was this staccato synth that plays throughout the song. I think the experiment felt short thoughh cause I failed to add any other significant value to it. Disguise it as a minimal techno song and it's all good I guess.
Though this is a much more ambient sounding track I decided to place it after Rino to add contrast to the mix. Phaser, as its name clearly states is an experimental song were every track is soaked with phasing effects. A little briefing into phasing, phaser is the gentler borther of the flanger and the classier cousin to the chorus, they're all modulation effects that slightly offset the soundwave to an oscillating rate. It's an effect that can be reproduced in analog if you press play to the same song on two different devices with a very slight time difference. The song in particular reminds me of pool parties and sunsets, very uplifting and calm at the same time.
You can check the video loop in the youtube video https://www.youtube.com/watch?v=v2UNO5__xSc&t=1044s
The animations aesthetic was heavily inspired by scenes of the 2007 film The Number 23 and was modelled and rendered in blender. It was a big breakthrough learning how to create meshes through the displace modifier using height maps, although it is a very resource consuming method it has the most realistic results I've ever achieved. Also learning how to add noise modifiers to F-curves for animation allowed me to create this hand-held camera effect, very handy. The blinking of the lamp was achieved using the bake sound to F-curves option and adjusting the threshold, attack and release modifiers, it took a bit of trial and error to get the on/off intervals just right. I look forward to further experimenting with sound baked animations, blender has great potential for music animatiors. Due to lack of time and CPU limitations the rendered quality is below average with lots of noise, something to improve on.