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Credits & Info

Uploaded
Sep 10, 2015 | 10:28 AM EDT
File Info
Song
5.2 MB
2 min 17 sec
Score
4.62 / 5.00

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Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

Score:
Rated 4.62 / 5 stars
Plays & Downloads:
907 Plays | 31 Downloads
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Genres:
Electronic - Video Game
Tags:
quest
halloween
werewolf
gothic

Author Comments

Finally! I have made a song and awoken from my slumber! It is about damn time that the dead arises...

In all seriousness though... I just haven't been inspired to make any works as of late, but recently I had a few ideas, so I decided to write this, and that's not to mention that it's already September, one month closer to Halloween!

Reviews


FinalfixFinalfix

Rated 5 / 5 stars

I love it


GamekrazzyProduction responds:

:D Thanks


SourJovisSourJovis

Rated 5 / 5 stars

Interesting song. It's the percussion that you don't expect. It gives the song a bit of a more marching quality or dancing (more oomph). Very spooky as well. The wolf howl and the low pitched laughing effect also contribute very well.


GamekrazzyProduction responds:

Haha I'm glad you like it SourJovis. Yeah I was pretty happy about the way the percussion sounds in this. Thanks for the review! ;)


wyver9wyver9

Rated 4.5 / 5 stars

Yeah, nice, reminds some gothic SNES games)
and the part two is good, especially arp 1:05, this is so castlevanish, you know


GamekrazzyProduction responds:

I'm glad you liked it wyver9! ;)


Wolfrain64Wolfrain64

Rated 4 / 5 stars

Nice job, truly spooky.
I'll recommend to use more instruments to "fill more the void" like a choir or some strings.


People find this review helpful!
GamekrazzyProduction responds:

Thanks! I'm glad you liked it!

I appreciate the recommendation, however I have a particular distaste for too much clutter, I prefer to write my songs nice and simple, however I will agree that I should have added a bit of an overtone towards the end of the song.


SleepycoasterSleepycoaster

Rated 4.5 / 5 stars

Nice atmosphere, the melody and harpsichord remind me of old SNES video games and Professor Layton games.
Have you considered EQing the howl and deep laugh so that they sound further away? I personally hear them a little too close to be atmospheric, and would have cut the treble on the laugh and the bass on the howl.


People find this review helpful!
GamekrazzyProduction responds:

I have not had much practice on EQing for atmosphere... I tried applying some reverb and panning, but other then that I don't really know how to change the feel of distance.

Thanks for the review! ;)