Interesting title! The beat is really engaging and cool, albeit a little hard to follow rhythmically. I think those open hats are way too loud compared to the snare. At :22, you have a ride playing on every downbeat, which kind of makes it seem like you're placing the emphasis on the downbeat, which is rather uncommon in a lot of EDM music. I like what you did with the sound design on this one, though...1:17 has an awesome, ominous yet energetic vibe to it, with the heavy bass, spidery mid-range synth, and a kick drum to keep it moving along. It's short, but still structurally sound. You built up a solid atmosphere with this one (I mentioned the cool harmonics going on at 1:27), but I think this piece still lacked some fill. There wasn't really a predominant melody, and some pads could go a long way in smoothing over some of the rather in-your-face bass work. Some of the transitions, like at :34, seemed a bit rough. At :34, it almost seemed like the crash cut off before it sufficiently did its job of channeling the energy. The snare roll thing at 1:15 is also a bit cliché. Still, this is a pretty interesting and unique piece. I could totally picture this being put in some sort of fast-paced videogame. Keep at it, BiPolarBeat! ;)
The whole project is about 5 hours. It's too "done" to be WIP yet still not polished. The song's base was done in ~20 minutes. The rest is mixing and adding the two bridges and polishing some parts, my goal was to make the possibly most cliché music. It's not that serious. I really appreciate your review, it's really in-depth and helpful (and is more serious than my project).
edit: the ride is every 1/16 or 1/4 beat with varying volume, my purpose was to punctuate every 1/2 beat.