I love this!
I also love that my art inspired you to make something so atmospheric and dark. If my art was animated or in a game I'd definitely love for this to be playing while exploring. Great job
Wow...very atmospheric. I agree with Dj below for the some part, but this is quite relaxing yet haunting at the same time. It would be good to have more of a tune, but this is still interesting, especially your process of making it as said in description. I'd love to see more work from you. The notes you have are beautiful but perhaps held out too long. Good job though still.
I suppose the long notes are just a preference of my own ;) Maybe the solution would be to lower the volume on some of the notes, because they work more as drones, and might be more effective in the background. There is the repeating B to Bb, although not a tune, sort of an extremely minimalistic leitmotiv. But more of a tune could add something exiting to this piece as well.
I'm aiming to get two more pieces for the competition, another stage (level) piece and a boss battle, they will differ in that they are not so focused on simply harmony and texture, and add more melody and rhythm as well ;)
You holding notes a bit too long . IF you in game and you hear the same sound for like 30 seconds it will get irritating .
Make sure you utilize silence a bit . With ambient music sometimes you want to have pause instead of just holding noise entire time .
Also even though you don't need melody in ambient music you need to strive for something that people who didn't make your song can pick up on . If pads are too long it may be difficult to tell what theme of music is .
Good examples of ambient music can be found in SIlent HIll and Dino Crysis. Even ambient music has some kind of rhythm so you don't want to just hold pads all the time .
I appreciate your input, you make some good points ;)
But I would argue that it depends on the game, and certainly the listener, I myself would find music like this very immersive depending on the game. Some notes are held for very long, but it never takes long before something new is introduced along with it. This means that the held notes are used for harmony, sometimes creating dissonance that resolves by fading away rather than a abrupt stop, and you will never here the exact same thing for 30 seconds.
I think silence in this piece would disrupt the flow of the texture, it would have to be very subtle, and well managed.
Melody and rhythm are tools a composer can use to express something, along with timbre and harmony. Avoiding clear melody and rhythm, and focusing on enhancing harmony and timbre is a conscious choice to try and express the uncertainty and exploration of a new landscape. I am trying to evoke an atmospheric landscape through the music, replicating the indeterminacy found in nature, especially birdsong.
We seem to have very different tastes in music, but you are entitled your opinion, and I respect that. There is no one way to compose ambient music, this is just my way ;)
Please contact me if you would like to use this in a project. We can discuss the details.