The effects were a bit dry. They could use some reverb or automations to smooth them out a bit. I admire your sense of rhythm, though, and the synths that came in at :31 were cool, but I think you needed a stronger beat in there to keep the listener grounded, because otherwise it was kind of hard to follow the rhythm at times. The effects were cool, but the first half of the piece progresses a little slowly because of them. I think you should've had some stronger melodic content come in before 1:20. Then, at 1:20, the melodies sort of bury the effects in the mix a bit. I think you need to do some more equalizing with those tones so that everything sounds clearer. Also, around 2:10, the melodies are also a little hard to follow rhythmically. At times, the texture of this piece just sounds a little too busy, like at around 2:45, because of all the extraneous effects and hard-to-follow rhythms. I liked the ending, though (it was conclusive, if a bit cliché), and the cute mood throughout the second half was a nice touch. Still, I think you should be more careful about the progression of your piece and the harmonizing. I think the effects sort of got in the way a bit too much later on, although starting the piece with them was a good idea. You also need to shorten the "effects-only" section a bit. I'd encourage you to condense the first 80 seconds into about 30 seconds. After that, though, you've got an upbeat and cool, polished videogame track on your hands. Keep at it, ZappaFan52. ;)
6.5/10