This last quarter at college, I took a Digital Sound Synthesis class, where we learned how to use Supercollider, a programming language designed for sound synthesis. This was great, because it was conceptually very similar to my attempts to make sound with Mathematica, but vastly easier and better-sounding because the language is actually optimized to produce sound. I will probably transition from using Mathematica to using Supercollider in future pieces.
For our final project in the class, we had to compose a piece entirely in Supercollider inspired by some of the experimental beep-boop music we had been listening to throughout the quarter, and this is mine. It took about 400 lines of code.
The idea behind this piece is to "disintegrate" sounds in various ways. To do this, I used granular synthesis, which is a really interesting technique, and if you're an electronic musician I would encourage you to learn about it.
However, I'll be blunt: I'm not expecting a particularly positive response to this piece, and I'm not too happy with it myself. (Although I did get a 33/35 on the project.) Nonetheless, constructive criticism is welcome, though I'm unlikely to do anything more with this piece as a whole.