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Hyann Library

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After reading some of the reviews found at my newgrounds account and some at the TIGsource forums, i've decided to give it a little fix. I replaced the harp for something softer: Concert Piano. I rearranged the velocity of some percussion effects and changed the ending.


Try listening all of it before proceeding to write a critique or commenting, thank you.

This is an original song i composed while i was viewing some old unsubmitted spritesheets i designed for a game involving my OC's, this song is called Hyann Library, the theme of the ancient, abandoned library from Estolas, the city where my OC's live. An ominous building that hides many mysteries and treasures.

I practiced playing with velocity for this track and the result was not bad, but not extremely good, it's more than ready to be used in a proffesional, 3D game if it had to be used on one, but the sound still can be upgraded.

Each song i make is better than the last one, eh? I was worried a bit about the tempo, the beggining, specially after the initial string crescendo, can be a bit slow and bothersome, but not for people who listen to it for the first time or in-game (this, i could notice). I leaved it as it is since i believe i was the one imagining it, after all, i listened to it like a hundred times while making it.

I hate the harp i used. That's a given. Maybe i'll replace it later, though i probably won't. I just LOVE the part when the flute comes in, sounds so pro.

Enjoy. Oh, and comment. I don't care much about score, i prefer critique.

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Very mysterious.

As you're already aware of it I won't spend an age griping about it, but I agree with you about the harp sound.

The tempo is fine, it probably is that you've heard this a lot of times.

The section that has just the bass and harp does begin to feel too sparse after a while, even with the second harp line added in. Though the entry of the instruments at 2:04 is brilliant, I wish the harp would drop an octave or something, it gets a little too piercing at the higher parts and I'm not convinced it's just the sound.
2:59 is sublime; I wish there was more of a buildup than a timpani roll, though, because the string passage is very emotionally written. But the really high strings could probably use being played an octave lower as well, just to give it even more of a lush thickness.

How everything drops out save the one instrument at 3:54ish is very nice, though having a little more reverb on the instruments being removed would have been nice just to make it seem less abrupt.

After that attempt at critique--I think you've got some very good ideas here; I love your melody and harmony work and your general skills at arranging the instruments. The flute solo does also work very well, if I haven't mentioned that already. I could see this working very well in a ominous setting in an RPG. Two off of ten, simply to try and encourage you to fix that harp sound, which is the one thing that threw me off majorly in this piece. Very nice work, overall.

Mirak responds:

Thank you SOOOOO much for your critique.

I do understand how the harp really affects the overall feeling, so i'm going to try to change it for another instrument, seeing as the harp has been present in most in-depth critiques such as this i believe the part could do better with something like a concert piano instead of harp.

I'm going to try and fix some of the things that went wrong, and then i'll change files.

EDIT: I updated it, this time with piano. Enjoy. :D

Very RPG

Very good quality, good transisions, great Classical work...
full scores
hit me back yo :)

Very interesting

This song for me is perfect, listening this i imagined a game with song(a good game, sure =]) and i don't know why, but it remember me final fantasy. Maybe you can do better, but i think that it's not necessary =]

The part when the flute comes in really is fine :p

Good work.

Credits & Info


Waiting for 1 more vote

Jul 22, 2009
2:39 AM EDT
File Info
3.7 MB
4 min 2 sec

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