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Joy Ride [NGADM Round 3]

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Author Comments

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About:

Back in 2020, I made a game called Fight n Flight.

It's still near and dear to me so I plan to make a re-imagined Fight n Flight game!


I loooove the feeling of wind blowing through me when skating. Especially on a day with blue skies, fluffy clouds, and crisp wind. It's enough to make me thank God for being alive.


I'm also nostalgic for old racing games from the PS1/Sega Saturn era.


My goal was to combine both those feelings with this song and future game!


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Questions:

1) What genre would you put this in? Every time NG asks me to choose one, It perplexes me a bit.


2) I described a specific feeling above. What piece of media invokes that same feeling in you? Would love to know!

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NGADM Round 3 Review

This sounds so nostalgic and blissful. The composition is sublime. The melodies, solos, counterlines, and bass lines are fantastic. I can sense a lot of passion written into each line. I like how the drums contribute to the composition rather than simply being a rhythmic bed. The track is very unique despite some resemblance to video game styles, and once again, you crafted a distinctive, memorable melody.

The structure is solid, and there’s a lot of excellent variation in instrumentation and melody, with some solos and melodic breaks. I do however feel that the track can get tiring after a few listens because of how centered it seems around a single theme. As far as I can tell, there isn’t a distinctive B theme to provide some contrast and break from the A theme. I believe a solid B theme that explores some different territory would make the track more engaging and replayable.

I know you’ve expressed some concern about your mixing in the past. I believe you made a lot of good decisions in this mix on an individual track level, but one problem I found is overall frequency buildup between 400hz to 1khz and some resonances around 2khz. By cutting or compressing these areas, and affecting the track’s tonal balance, some important elements of the mix, like the drums, should feel more prominent, like in the example I shared on Discord. I suggest using multiband compression on the bass to stabilize it, and a subtle instance on the master or drum bus to control the high end spikes from elements like cymbals. I also found a slight cut on the master around 150hz to improve clarity in the low end; you can use a narrow band to not affect the snare at 200hz.

It's always a delight to listen to your music. Good luck in the remaining rounds!

trixelbit responds:

Thank you so much for the indepth and technical feedback! Honestly they have been incredibly helpful in my growth this competition and as a music maker in general.

You catch so many things I would have missed even after a 100 listens. That ear for detail really is impressive!

I can't wait to revisit these tracks and apply your feedback as well as try implementing it this round as well!

As always, thank you for the feedback and I'm glad you enjoyed this work!

You really nailed that retro game aesthetic, this caught me by surprise :)

It's extremely well composed and doesn't feel cheap at all (which I find quite common with that type of song). Each element has a place and was expertly picked.

It's fresh, it's exciting, I love it !

trixelbit responds:

Trying to balance the faithful retro sound with modern elements was pretty hard. It actually stumped me for a while and I was stuck fiddling with plugins and patches till something stuck.

I'm really happy you enjoyed the final result!

Instantly loved the theme that the intro starts with. The feel has a big band jazz feel combined in a retro game style. Makes me think of Bomberman or some Mario Kart stuff. It also feels more like a background song instead of a standalone song, so I think putting this in the video game genre is fitting. It does feel like some vocals could work on top of this, make it kind of like an anime intro song.

I think the mixing is pretty decent, while it may not be the cleanest. I really enjoy the use of the simple and somewhat retro synths you got here. Combined with the use of some cleaner more modern sounds like the drums make it feel retro without being too simple or dry. The mix is pretty balanced too. I don't think I can point out anything that would improve it or not, and it already sounds like a professional song. So good work in my book! Structurally, this song does not feel repetitive, and it has some really good flow and dynamics, and the whole song is connected with that bassline synth. It's super playful and has a good driving beat. Good work, and probably the best background song I've heard made in an ADM contest!

trixelbit responds:

This is incredibly high praise! Especially the comment about this sounding professsional. I always feel like I'm cosplaying a music producer since it isn't my main thing. So that comment makes me feel like I am a producer and that reaching the quality of my inspirations is attainable.

I do agree the mix isnt perfect. Though the changes there feel like a bunch of small things vs a few large issues.

On another note, I actually originally intended to add vocals to this. I nixed it since it would've been a gamble to redo the mix to fit the recorded vocals under the time pressure. Maybe I'll release that alternate mix.

I'm really glad you enjoyed it and that this achieved the goal of invoking "light hearted racing game" vibes! Thank you for the detailed review!

This would go good in something like Mario kart. Thanks for the great work!

trixelbit responds:

Glad you like it! I was aiming for a racing game vibe so this is a great compliment!

so many different vibes... but i love them all!!!!!!! great work!! :)

trixelbit responds:

Always say yes when vibes knock on the door. Glad you enjoyed!

Credits & Info

Listens
3,116
Faves:
12
Downloads
80
Votes
27
Score
4.65 / 5.00

Uploaded
Oct 4, 2024
9:23 PM EDT
Genre
Video Game
File Info
Song
3 MB
2 min 52 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.