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MADNESS (VIP/REMAKE)

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Author Comments

So, i thought that making the music even better would be a good idea, so here it is


Genre : Industrial


BPM : 220

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Honestly really well mixed but unfortunately I think it lasted too long/didn’t vary enough from beginning to end. Also it gets worse at 3:09, the fast beat doesn’t fit at all with the first half, and the ending literally blasts my eardrums (and not in a good way). Always wanted a bass like that though but never knew how to make it. If you gave me just the first half I would rate it 4 stars or even 4.5

I like the furtive intro and the crisp beats at :17. The percussion is a bit generic, but the synth bass riffs are really catchy. After a while, it would be nice to hear some more frequencies at the top end of the texture, and also some more dynamic riffs or melodies. Despite the energy and powerful instruments, it’s a little hard to stay engaged with a texture that just cycles through variations of a very similar bass riff. The breakdown at 2:45 was a welcome change, although there still isn’t really much variety to the harmonies here. My favorite element of the piece is probably the production quality. Everything is loud and clear in the mix, although the bottom-heavy texture doesn’t quite work for me. The rhythmic elements at around 3:40 are really neat, though, and overall the structure of the piece comes together well by the end. It just needs a tad more fill in the top end and a stronger sense of development over the course of the piece. Also, the frantic, distorted bass bomb at 3:10 is a bit much. Otherwise, I enjoyed the sound design, mixing and mastering, mood, rhythmic elements, and atmosphere. Keep at it, Xlizikk! :)

Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.25/1
Overall (how do the elements above interact?)
.5/1
Composite score
6/10

great aggressive sound! the sub bass layer being far too loud sucks a lot of energy and space out of the mix, i think if you fixed that it'd be a fantastic mix. the riffs are nice and thick, the jump to compound time at 1:29 is cool as shit, and the halftime section is sick too - the fast bassline parts don't need the sub layer to follow them note-for-note though. the second half of the track sounds a little messy and isn't as interesting as the slower part of the song, but the speedcore ending is a pretty funny way to cap things off. there isn't really a lot going on in the track overall other than the drums and the one bass layer. would be good to have a more diverse instrumentation and soundscape, but it nails the sound it aims for.

important notes on my NGUAC review process: https://www.newgrounds.com/bbs/topic/1476427/18#bbspost26965604_post_text

Credits & Info

Artist

Listens
386
Faves:
2
Downloads
7
Votes
7
Score
4.10 / 5.00

Uploaded
Aug 3, 2021
9:12 AM EDT
Genre
Industrial
File Info
Song
12.8 MB
5 min 37 sec

Licensing Terms

You may only use this piece for commercial purposes if your work is a web-based game or animation, otherwise you must make specific arrangements with the artist.