Bonbon is my team's attempt at an interesting arena shooter with some fun non-euclidian geometry in it's map design. Made for the GMTK Jam 2021, we didn't have enough time to actually create the multiplayer shooting mechanics, but we did manage to design some very interesting portal-style maps... there's some fun illusions that make the map feel a LOT bigger than it is. This is the menu theme!
You are free to copy, distribute and transmit this work under the following conditions:
*Please contact me if you would like to use this in a commercial project. We can discuss the details.