Official NGADM 2021 (and NGUAC) review upon request
As I start my listen, before getting to the main part of the song, when the vocal comes in at 0:48 I can tell it's over compressed. With the way the vocal comes in, it feels like my ears are getting closed off similar to what happens when you yawn. At this point there's only 3 things happening I know the compressor shouldn't be working hard and ducking other sounds down just to make way for the vocal sample, and the waveforms I can see aren't even maxing out the player here. It's causing other big issues in spots like the impact at 1:28 and with the break at 3:20. Because the impact is heavy on the sub frequencies lower than what I can hear, the whole mix has to quiet down just because you're peaking the compressor. The 3:20 area sounds like it should be a nice break from the main energy from the main content, but with how loud and present the chords are my ears still feel like they're getting hit with a lot of sound. Before you do any mastering or compressing if your song is peaking past 0dB or even -3dB your mix does not have enough room to breath. Your song will sound a lot more organic and have a much cleaner sound when you start mastering it at that point and will make it more interesting I think. Really this is the biggest issues I have with the song as a whole. With the way it is now it might sound good on a phone speaker, but with my headphones I feel like the song is trying to play with big room air in a room the size of a closet. This issue took your score down a bit for me since I think this is an oversight that dampens the sound of the track to a large degree.
Moving past that though the song has a lot of good work in it. It sounds really professional and progresses and develops in a way that's expected. It has a pretty decent groove and I definitely don't mind it playing in the background. You have professional sounding samples and chop it up in pleasing ways, and you have nice fills with drums too (which I'm assuming are splice samples). For the most part I like your composition. I appreciate that your builds are not cliché by taking every sample and increasing it in pitch and quantity, you leave good room for your vocals to take up, and when the main groove hits it has a good flow and groove. Unfortunately I have two nitpicks. After the first build the main drop feels a little mediocre. It could be because your build is too intense for the main drop, but also the writing for the main section isn't all too interesting. The chords and the bass I think I have issue with. Referencing songs like Control by Matrix and Futurebound, Droptek by Ruptuer, and Out there by CloudNone, each main section of a groove doesn't seem to have the chords the most forefront. If they do they aren't a static and repeating quarter note. The other nitpick I have is that the overall energy and themes used for the song are a bit similar. In a way it stems from a similar issue from the first nitpick, but the song also feels a tad generic which is why I say it progresses and develops as expected. I'm not saying it necessarily makes a bad song, but with critical listening it come across as less interesting and not unique. It's the art of balancing on the thread of is it predictable in a way that the listener can make sense of what's coming up and also bringing something surprising and unexpected. Telling a good joke runs on a similar principle (first time I've made a comedy comparison). You build up the listener's expectations and then you add a fun and interesting twist.
Overall a solid good song with a crowded mix. If the overcompressed issue wasn't there I'd probably listen to it on my playlists