Hello! This is a review for the NGUAC competition.
I've gone over one or two general categories of issues specific to your song, and one section of things I think also deserve complimenting. I prefer being very direct with my critique, none of it is meant to offend. Thank you for your understanding!
Constructive Criticism:
- What this song could really really use is some variation in the central idea. It keeps the same rhythm and chord progression the *entire* way through the music, even during the breaks. It's good to have a central idea, but there absolutely need to be times in which it takes a break. You can absolutely add secondary melodies, variation in the chord progression, or variation in the rhythm completely in order to do this, but there's only so far that pure sound design variation will take it.
- Secondary issue would probably have to be the mixing, though it's so much more minor than the issue of being extremely repetitive. During the climax to the music in the second half, notice how much reverb you have washing to the sides. However, in the center of your soundstage, all of the instruments get really crunched together and don't feel like they have enough room to BREATHE. Try reducing some of the reverb and panning instruments. You have the whole stereo field to work with, after all (though check it with mono to make sure they mix decently well that way too). Spatialization is your friend and you don't have to abuse reverb or delay to widen your stereo field.
Compliments to the Composer:
- My god I love your username. ...right, music. Your sound design and instrument selection, mixing issues aside, is really on-point. I love the little bits of sound design variation and the drum fills when they come in, they add a really tasty amount of spice. You also cleary know the importance of having a breakdown, and how to organize builds and climaxes in your music, so I think you can absolutely fix up your weak points and make some really good music in this genre.
Final score: 7.2