Needle Rifle that I redesigned for Halo: Revolved.
The premise is to take designs from games that came after Combat Evolved and make them fit in that original art direction, and for this episode I chose to redesign the Needle Rifle from Halo: Reach. I pulled from mainly the CE Needler and the Plasma Rifle in terms of what to do with this design, and I think the results speak for themselves. I'm surprised I was able to emulate the texturework of the CE Needler as well as I did on this piece - it has that crystalline texture across the body of the weapon that its predecessor did.
You may not use this work for any purposes.