Master Chief's MJOLNIR Mark VI armor that I redesigned for Halo: Revolved.
The premise is to take designs from games that came after Combat Evolved and make them fit in that original art direction, and for this episode I chose to redesign the Chief's Mark VI armor. It ended up as I predicted - an in-between of Mark V and VI, and does so fairly well. I'm surprised it turned out as well as it did, I was going through it when I drew this back in May of this year.
The piece has two additional variants, based off of Halo 3's multiplayer color schemes.
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