This is where it all began. No textures, no polish — just raw passion, caffeine, and me clicking around in 3D like a madman with a dream and no idea what a bevel was.
Couple blocky weapons, couple cursed pipes, maybe a war crime or two. From duct-tape flamethrowers to tube launchers that look like they’d explode in your hands — these were my first attempts at modeling and I still got a soft spot for them.
They’re clunky. They’re weird. They’re mine.
Would I use them in a game now? Hell nah.
Would I cry if I lost them? 100%.
Big salute to these low poly disasters. Thanks for starting the journey.