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Lee with new texturing tech style test

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New texturing tech test

16 textures, most of them are 1024x1024

allows for basically infinitely precise sharp, vector-like edges

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IT'S COMING AT ME

Okay, yeah, those are some SHARP textures. Too bad it's not game-ready (depending on the target platform, she should have only a single 2K-8K texture, as opposed to 16 separate 1K textures), but for animation (and if your computer can handle this), this workflow seems ideal!

tscoct responds:

to be fair, this could be optimised to fit on either oke 8k texture or use fewer textures in geeneral by using all rgba channels as masks (in this case i could've reduced the total texture count to like 4-5 maybe) and i think it is possible to make it game ready too, but thats a whole another thing lol

Credits & Info

Views
167
Faves:
14
Votes
23
Score
4.48 / 5.00

Uploaded
Feb 18, 2025
2:52 PM EST
Category
3D Art
Software
  • Blender

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