So i know i haven't submitted anything in like four months, and in large part its because i have been doing a lot of background work redesigning my character models for 3d animation. I'll probably have some animation tests coming up soon. For the most part I improved the rigging, as well as increased the mesh poly count. And since I replaced my aging GTX 1070 ti GPU with an RTX 4090, I'm also able to render in far shorter times than I could previously.
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Streaming on Picardo.tv.
picarto.tv/Ryuukei
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