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Recursive arrays forming large walls

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Recursive arrays forming large walls.


I often get lost trying to do something in modifiers. One of those is the "array" modifier.

In combination with an object exclusively for rotation and scaling, one can make gigantic structures like these.


My first render attempt crashed, my second one looked like this:

iu_419882_5808156.png

Basically all of these pictures are variations of that.


I next wanted some texture. For that, I made a material that has a random value per cube:

iu_419880_5808156.png

Still very basic and I am experimenting with tighter cubes.


After that, I went on to try compositing a bit more, which is what the main pic ended up being.

Here is the example camera angle:

iu_419881_5808156.png

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Artist
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89
Score
Waiting for 5 more votes

Uploaded
Sep 16, 2021
11:35 AM EDT
Category
3D Art

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