Not bad.
going diagonally kinda breaks the game.
Also, you could have actually avoided making the graphics this flashy
Not bad.
going diagonally kinda breaks the game.
Also, you could have actually avoided making the graphics this flashy
I can't help but feel like this game is about something more. The title, the distressed face on the player square and the presence of a happy square far away from it in the brief intro image, the melancholy music that seems to go on without end, the heart-shaped objective that you eventually can't reach, the ending with more happy squares that you are being separated from, and the display of a broken heart when you try to reach them. It all seems to point to an emotional message as well as being a regular puzzle game.
Gameplay-wise, this definitely made me think outside the box! I learned a lot of new strategies that allowed me to beat tougher levels, like the one where you're trapped in a grid with bouncing balls. The addition of having two buttons down to move diagonally while keeping things the same color was a really clever one!
Back to the subject of meaning, as someone struggling with mental health issues, this game seemed to capture the type of feeling I get sometimes when I have the time to sit with my thoughts. Alone, overwhelmed, with no idea what to do and at most a faint glimmer of hope that I'll ever find happiness or love - that I'll ever be like the other people who I see getting to enjoy those things. I get a warped sense of time and space at those points sometimes, kinda like what you do with the visuals and soundtrack there. So, I guess, in case you're struggling with that too, just know you aren't the only one.
beat it. (twice)
needs speedrun scoreboard
Thanks for your suggestion! I'm working on that :)
short description about this game:
black=bad
white=good
very fun unique puzzle game, quickly adapted to the mechanics and passed through the levels which were all really well designed