Fantastic game, lots of fun! My only complaint is that the dialogue arrows are really hard to press on mobile
Fantastic game, lots of fun! My only complaint is that the dialogue arrows are really hard to press on mobile
Hey, thanks for playing, glad you enjoyed! And I 100% agree, I was actually showing someone the game in-person today and didn't realize quite how they were to press on there. There'll be a patch going out soon that keeps the visual arrows the same size, but the hitboxes were made a bit bigger.
There’s some settings for auto playing the dialogue too, but that’s not quite a fix. We could probably look into changing the way that controls on mobile in a future update. :)
Beat the whole game, was a bit fun, but it feels a little too easy. I don't think there's any way to resolve this problem without removing the capy collisions for roombella, though this would also seemingly break a few puzzles, especially a few of the community made levels. Still a good game.
We might look into adding a few new types of blocks to spice things up in a future update. I thought it might be fun to have things that’d push you, or even some big boxes that spill out trash blocks too, but it’s up to Scarygoose and Intrapath what we might add there. :)
The biggest shame with this game is that the levels sometimes aren't long enough to get a listen to the whole song~ Anywhere we can listen to the OST outside of the game?
I think the other team members showed the way to the OST, so I figured I'd pitch in and say: thanks for playing, glad you loved the music!
The description of the game has the links to places you can listen to the OST - there are a handful.
Taxmann has the whole thing up on Spotify right now!
Oh, I get it.
CapyBARA. It's a pun off the bara genre!
Tidying Up is the first Strand-type game built in Flash. DLC will add a battle royale mode, including crafting, roguelike elements, an open world, and full-path raytracing.
Man, out of nowhere when you test the level some blocks disappear, but the game is fun :)
Hey! If you get a chance, can you PM me with some details about the blocks disappearing? Is it certain types of blocks that disappear? Or ones that you've moved around in some way? I'm working on a patch to fix this error some people have been having, but I'm unable to recreate the glitch myself. Thanks!
I haven't touched the level editor much so far I just used it to draw an amogus
I feel your pain…I know Intrapath is gonna fix it, but I tried to make my own epilogue level where Capy and Roombella have to wash all the dishes at the restaurant before they give Capy the bathroom key, but it’s borked…