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Reviews for "Pizza Tower Defense"

where funny italian man versus big tower

spent way more time than i'd like to admit trying to figure out an optimal setup on the second level (thinking having walls already placed at the start gave me an advantage on the early levels) only to be absolutely demolished by the last wave due to sheer lack of DPS.

then i realized everyone else had cleared the first map instead:
https://www.newgrounds.com/dump/item/d5aea8500da6b4c93d4ddbd446c7a536
ahah pizza tower go boom.
even this can probably be optimized if you upgrade some of the towers in the middle instead of adding the top layer (though you still need to place at least one near the spawn so they don't just hug the top wall)

my only gripe with this is the weird balancing issue (you never want the jalapeno tower because you need the money to set a path first, and on later levels more range = better damage overall), and the difficulty curve caused by not having a set path to follow.
personally it's the first time i've seen something like that, but with no in-game explanation for it i would have never figured out why the enemies seemingly picked a path at random every time i started a new game. gotta thank other reviews for that.

P.S. i'm assuming the scores are the highest wave reached.
honestly i have no idea why i got 40, since i only cleared wave 20 with this setup and then submitted score there

clarkiagames responds:

Jalapeno tower is good if you couple it with slow tower to optimize splash damage. Yes that’s the point it’s hard to optimize difficulty with creating your own winding path but that’s what make you want to go back to the game and try to find the BEST optimized path i think. The best path i think for the first map is creating a spirale. For the score i fixed it on the api side. Thanks for your feedbacks, much appreciated.

good game keep it up

cool TD game
you're a serious coder to do this at a week
I hope you make more flash games

clarkiagames responds:

Thank you so much for your support!

No glitches, ran well, looks good.
at first I didn't understand where to put my towers, but then I figured out that you need to make your own path for the enemies to follow
there should be a note that tells you this, as many people are used to tower defences that have pre set paths.
I think you start out too weak, but then the upgrades become exponentially too powerful.
for example, I made a zigzag all the way down the screen, and used only pepperoni and mushroom pizzas, but after a bit, the enemies never made it past my second row, and then I upgraded everything, and they barely made it out of the oven before dying to leveled up pizzas.
I dislike the brutally hard tower defences, and I was happy to be winning at this one, but it was too easy
maybe make the upgrades give them less power? make the enemies disable towers, or get stronger?

with all that said, I really had fun playing the game, it looks good, plays good, but is just too easy, and needs better explaining about the make your own path style. (also, add more music that changes per round?)

This is really good for being made on 1 week's time, and I like the pizza tower/tower defence pun :)

clarkiagames responds:

Thank you so much for you support I appreciate your feedback. I added 2 different map layout and upped the difficulty a little. Feel free to test it ;)