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Reviews for "Adventure of Leek"

Not too shabby, but a bit rough around the edges here and there!

Overall it was a pretty cute game. There was a little bit of getting used to the controls at first: everything felt like it moved so fast and so snappy, but it wasn't too bad once I got used to it (though some jumps in tight places were annoyingly tricky because of this at times). Enemy variety was pretty decent, and I appreciated the little touches here and there like the volcano flowers not hurting you if you touch them, and also having visible telegraphs to let you know when they're about to attack. Bosses were cool as well and it was fun to see the various worlds to go through.

The game did have a lot of wonkiness to it, however. Hit detection for the water balloons could be very annoyingly inconsistent at times: I would have times where I would break a block that was right behind a block in front of it, or even worse, sometimes I would hit a block that an enemy was standing on top of or next to instead of the enemy itself! Even worse, I would have times where I would try to shoot a water balloon downwards from the double-jump to hit an enemy below me, only for it to hit the wall I'm next to instead which makes no sense, and would lead to me falling down and dying from hitting the enemy I tried to shoot! It was real annoying to try and account for this weird hit collisions by giving a wide berth and staying away from walls and such.

There was some other minor nitpicks like how it seems to lack a save system and that it didn't really have great VFX/SFX for pizazz which was a bummer, but I shan't harp on, haha.

While I found the game to be a bit too overly simple and without some real meat on its bones to keep me hooked, it nevertheless was a pretty decent little adventure and obviously impressive to get it done for Pixel day, so well done in that regard!

As a side note, I found the controls introduction a bit annoying: I'd prefer if instead of flashing through the controls in a loop, you just display all of the controls at once with different colors for each so I can read at my own pace. Also, for some reason, I can't proceed if I hit X, only if I hit M! How odd.

theres no morshu 0/10. but fr the game is pretty epic except i think it should be a little harder

plufmot responds:

idk what morshu is but thanks!

A fun game

So this was a fun game I love how you presented the controls and a visual animation it gets the controls across easy for anyone, I dont know too much about the history of the game but for this one here that you have presented its pretty solid and responds well to the control base, the visuals can get intense and that makes it fun love all the medals too, love the way that you've put in such a lot of effort to get this far, with some frankly brilliant entry, So you have done the time and effort and thats what drew my attention so keep doing what you do, and ill keep interested in all your works, This was actually a pretty spectacular piece and I hope you keep making stuff like this anyways untill next time keep making awsome games.

~~THINGS TO IMPROVE ON~~
Nothing major as it was a slid stand alone game

~X~

plufmot responds:

Thank you but why 3.5 then ahaha

Managed to beat the mosquito bros. I like this game.

plufmot responds:

Thanks!

super fucking laggy but that could be my old ass gpu or something. other than that its a precious little game

plufmot responds:

Try turning off the retro effect in the options menu! For new players the retro effect is turned off by default now lol. Thanks for playing!