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Reviews for "Elementalist: 0"

Am I supposed to be gaining curreny before killing 350 enemies? 'Cause I'm not and I'm not sure if it's a game design element or a glitch.

EDIT: Yes, something about Chrome browser must have been messing it up. I'm really enjoying the game, it's quick and fluid and I'm a sucker for a free-choice levelling system or evo-tree.

Franuka responds:

Hmm, that shouldn't happen. Most people don't seem to have that problem, so it probably has to do with your browser not saving the stats file correctly :(
Try changing your browser and see if it's fixed.

Pretty good, didn't find out i could wall jump until i already bought the double jump though. It would be good to have some kind of indicator letting you know you can, but still a great game.
Edit: I have noticed a slight problem that could possibly be my fault, I have no idea what the "Fireball Number" does. It hasn't changed anything from what i can tell, and i would love some clarification on what it actually does.

Franuka responds:

Thanks! Yeah, I'll make it more obvious on the next release. Thanks for your feedback :)

its great but i hope ya add a some kind of setting to change the controllers is very confusing can you please add setting to that please? if ya would it would be awesome

Franuka responds:

Thanks for your feedback! That's not something I'm planning to add on this version of the game, since it's just a prototype for a bigger game I'm developing. I'll definitely add control customization on that one.

It´s a good game but it gets too repetitive

the game is fun but its construction is not, I wonder why throwing fireballs suspends you in the air, it's a lot easier, in my mind, the sword and fireballs should have more attack power and finally the biggest disadvantage of the whole game is the fact that you can die stupidly to monsters it only takes a fraction of a second to reach you and it shouldn't be like that, of course it is included in the overall structure of the game and its possibilities and the last drawback: when I get to the boss my life is almost exhausted and now I usually die and I have about 1500 coins which I don't have anything for spend, everything is practically bought and I repeat, there is nothing to spend on, wouldn't it be better to give more power to upgrade to a sword and fireballs? The game is really fun but badly balanced, someone who does not play precisely (like me, for example) will never kill the boss and there is no money left to spend on

Franuka responds:

Thanks for your feedback and for playing the game! This was my first project, so I tried to keep it as simple as possible, but I'll definitely add more content and upgrades on the next project (which will be a bigger version of this one).