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Reviews for "Puzzle Crafter"

Game does kind of have a clunky look and feel to it with the simplistic visuals which aren't professionally tiled/spaced in any manner along with a general lack of juice, but it is still somewhat impressive how intuitive and neat the level editor is, along with the decent variety of levels and mechanics shown in the adventure mode. Game could be helped a lot with some better visuals and FX, just some minor things like glass shard particles when you shatter a glass block, for example, and maybe giving the finish block a classic checkboard finish-flag pattern on it. I also think that having the game elements be tiled/on a grid would help with designing the levels as it would make placement of elements more uniform, leading to more consistent physics simulations. Adventure mode was a bit lacking in that, while it had coins and such, it didn't seem to track them in anyway to have you try for a par/perfect score or anything like that, especially since if you don't get them all at the end it just shuffles you to the next level anyway instead of letting you retry for a better score. Also the boosters need some help as they blew out my eardrums when you had that level where a box was constantly triggering their sound, haha! Basically, its a bit rough at the moment, but I think it has some decent potential!

larrynachos responds:

Thank you for the review and suggestions! I've been meaning to give it some TLC updates but I'm actually working on two new games right now! I'll definitely take your suggestions into consideration when I hop back into this project though!

A grid system for the editor is something I've wanted to try but couldn't implement with the current setup. The adventure levels are the same way because of that. I think there's only 1 or 2 coins that you can't ever collect, most of the coins are there to show that you're still on track, even if you bumped something and changed your direction slightly. It's more of a guide tool if anything.

Yeah that boost level needs some changes, but at the moment you can knock it off of the boost with the ball that's sitting above it. That's something others have said too, so I'm gonna make sure that gets fixed next update!

Thanks again for the feedback, it's very helpful!

Not bad

A tricky game

I love all the different games on this some very tricky but made for a really fun game and mini games you did well on this game its unique and you gave it that much extra So for me this was a fun experience and just overall a fun game but for sure i like the ideas you put into this and the effort pays off you make for a nice game, all the different medals are nice too

~X~

not bad

hide and seek fun once you get past level 10 unless you mess up it hard to fail.
it did get a little boring after 100 levels.
I don't like the fact there so many medals around the soccer game.
They should been more spread out.
there games you completely ignored for medal chance.
Even if it was as easy as playing the mini game.
The adventure was fun it could used some those soccer medals.
Since Hide seek so easy best way to earn coins to but skins and hats.
Controls for pool and soccer are the same and need some fine tuning if you plan on using them again.