00:00
00:00
Newgrounds Background Image Theme

KittyOfChaos just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Miskatonic Brain Drain"

This reminds me of "Graveyard Dates". The issue is that the gameplay doesn't "communicate" well what I am supposed to do and how to do it. Considering the size of the screen, the jumping and platforms could be smaller vertically and slower. The controls were weird at first cause I think we are all used to WASD by now, so maybe WASD would be better. I didn't understand when sliding is relevant. The questions were cute but the answers did not make much sense to the question?

Overall I really liked the vibe and not gameplay design.
The whole thing looks beautiful but is hard to understand.

Maprower responds:

Good point on the game not making much sense. Such is the eternal chagrin of jam games.
Added a WASD alternate control scheme (selectable during the intro but persists across playthroughs), and some more intro/tutorial prompts to clue my fellow lost souls in on the nature of sliding and make the situation look a wee bit less clueless.

If it's any consolation, the hitbox on the platforms is already very thin, probably realised sometime during making them that you were right. I'll slot "making them visually thinner" under the to-do list.
Thank you for the feedback, my man.

No idea what was going on. I was just jumping and constantly falling down. When almost at the end I realised I could punch. Still no idea what happened. This needs a tutorial or better explanation.

Template88 responds:

Hahaha!

Chrome: "Cannot read property 'getParameter' of undefined", Mozilla: "GLctx is undefined"

Maprower responds:

Did some looking up, that seems to be a renderer issue. Changed the renderer from GLES 3.0 to 2.0, which is hopefully more browser compatible. Sorry I didn't catch it during publishing.

Template88 responds:

same, lol