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Reviews for "Wondrous Lands"

It really catches the RPG spirit, The ramdom generated characters and the auto-battle where a really good decision. The ramdom items and especialiced enemies make the game a challenging and inmersive experience.
i also feel very comfortable with the interface, it feels natural. It has all at hand, i always have all the information that i need about the game
really liked it... hope to see it soon with the official games !

DLord2 responds:

Thank you! We tried to make our dream game:)

You haven't filled description fo some skills. For example the first skill in leadership ability just says: "Victory is Ours!: Description ***"
What does it it do?
(The game is great. One of the best I've played this year.)

DLord2 responds:

You are right, it is a bug. I have just fixed it and uploaded new version with the fix. Thank you for the bug reporting!
It should be: Increases damage and spell power of the party.

DonĀ“t even feel the need to analyse the game, I just need to say i spent the whole night playing this

DLord2 responds:

Thank you! It's great for us that you enjoyed the game.

if we are using the mouse, it really doesnt make much sense to have us also use arrow keys instead of WASD. is there some alternate type of keyboard where it is not uncomfortable to hold your arms like this? i know it is nice for lefties but as far as i understand most ppl still keep the mouse on the right regardless of their dominant hand? idek
anyways seems like a fun game. we dont see enough decent RPGs on here and they're probably my favorite type here. this seems in depth but easy to get the hang of.

DLord2 responds:

Thank you for your feedback! We added arrows to be able to play without keyboard:). Also It's interesting point about the mouse position.

I play d&d on the regular so this game was a fun reminder of it. 4/5 stars because it's not entirely intuitive as to which direction to head in. Ended up doing a lot of back tracking. Really enjoyed seeing the challenge rating of monsters prior to combat, that's a great mechanic.

In future games, consider cutting down on the available icons. Clicking things on screen was great, but it's needless to have keyboard controls, WASD, and the arrows on screen as well.