Has a very classic RPG feel that I appreciate aesthetically. I'll admit I've never been very good at bullet hell games and while I like the color-change for immunity mechanic it still gets ridiculous with enemies that frequently change their color, finally lining up a shot to hit them when they've already changed color. Not to mention no apparent gain for the random encounters. Still you have a playable game that's decent and could be fun.
I want to wish all fellow game designers and artists good luck in the Construct 3 Game Jam!