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Reviews for "Qaz's Quest 2: Castle of Darkness"

You did a stellar job with this. Fun puzzles, great variety of challenges, and you really took the player to a lot of different locales and made sure to mix things up. Fantastic work.

Slyck responds:

Hey, thanks for the positive feedback! Glad you enjoyed it!

sweet mother of Link. Cross-eyed Qaz is awesome. I kept expecting the kid in the bed to be secretly evil. That would have been SCHWEET.

;) MOARRRR. god it just burns me up that I can't make games yet. GRRRR. you rock man. you rocked this shit so hard.

Slyck responds:

Hey, thanks! Yea, gotta be on the lookout for those evil kids!
And why can't you make games yet? The internet is your oyster!

Graphics could be improved, but the battling and sound effects were pretty good. It was an easy game on the whole, I'm usually terrible at ARPGs but managed to beat all the bosses without much difficulty. Good for a casual experience if you have around an hour's time to kill.

Kept dying to the bouncy balls of death...
Otherwise, good game.

I love the game, I really do. However, I feel like it's somewhat lacking in danger up until the bosses. Everything was fairly simple, even the cloaked man's first form, but the difficulty level spiked unbelievably with the final (?) boss/second form. I feel that giving us something to fight before this would've made it a little more understandable, but there were no battles so intense until that one. All the battles before were incredibly predictable and had a clear, concise rhythm that made them easy to defeat once recognized. This one, however, has too many moves that need frame-perfect dodging. The fists are a perfect example of this. When combined with the bouncing red balls that can damage you endlessly because of the lack of invincibility frames and that lasers that corner you, that fight is all about winning based on luck. It's hardly fair at all, in my opinion.