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Reviews for "Tattle & Tale"

Seems like a good game otherwise, but the movement is terribly sluggish.

It looks like a lot of effort went into it with great graphics, good sound, some mechanics that are out of the ordinary, and stuff like intro scenes that go beyond what you would expect from a jam game. But the guy moves so slowly that's it's agonizing; using the spin attack so he "walks" faster helps a little bit but not enough. I tried Chrome and Firefox, and on both it's too slow to be any fun.

Back 10-20 years ago, if I found a game like this, then I would definitely pick it up. Great job with the aesthetics of the game. Your art style got a good signature that gives me an impression of mature version of Yoshi's Island. The art really has a positive charm around it. In fact, it's the reason why I clicked on the game in the front page of Newgrounds.

The character moves quite slow, and it is a bit annoying to move so slow. This pushes me back away from the game. However, when the ghost sibling does some boomerang action, the game draws me back in. Good. I like that ghost sibling. (Yes, I like weird out-of-the-world things)

The music is a bit strange - it adds to that eerie feeling. If that is what you want, then fine.

Level Progression-wise though, I don't see much of "interesting things". You collect lots of items in the first screen, but then... so what? After all these item picking? Then, I came across only a few enemies or two in the next area. The boomerang action and the spinning body shine... for only a brief moment because there are so few enemies. Your characters already have attractive actions but you need to design more creative/interesting context in level design to allow your characters to shine better and brighter to hook the players better in the beginning.

Also, one question though: do you want this to be an action platformer or puzzle platformer?

But other than that, keep up the good work. Your art already pulls me in. ;)

not bad

Can't find the last spider on Hollow Cavern...