I am completely conflicted about this game.
To start with the good, this game looks *great*. It's stylish, starts with a set of real video clips to set the mood, and it has an opening title sequence that is reminiscent of a minimalistic TV show title sequence. The house is detailed, and the way you can sort of lean side to side to look around gives it a very real feel to it. Clearly, someone took a great deal of time to make this game.
On the more grey side, the gameplay isn't very intuitive, deep or particularly interesting. You don't really interact with any of the lovely rooms you are presented with. Certainly, you aren't meant to look around for objects. If there is anything to do, you'll get a prompt in the form of a gear icon. The 'skill' parts are buggy and not especially fun, working against a timer. And the layout of the house, while well detailed, is difficult to navigate because the icons that allow you to navigate are very arbitrary. Sometimes, the icon you'd think would take you back actually takes you to a new room entirely. One icon seems to point up a set of stairs, but actually takes you DOWN a different set of stairs, which is especially confusing because you are then expected to click down to continue along them.
But the thing that really gets me is how fucking ugly the story is. I get that serial killers have some kind of cool mystique in modern culture, from Hannibal Lecter to Dexter, but this guy isn't some complex antihero with dark psychosis, this is a plain old murderer. He hates a woman a woman, thinks she's an ugly bitch and doesn't like how she dances, so he murders her and makes it look like an accident. An assassin wouldn't be so emotionally involved with his target, and a maniac wouldn't just kill someone and make it look like an accident. This is a guy who has emotional problems and no concept of when he's going too far. I didn't like playing as him, and I didn't like playing the game.
I wish you'd make something slightly more sympathetic, or at the very least, interesting. But whatever you do, it would be good if you put a little bit more effort into the gameplay elements. The visuals deserve it.