You realize you just made Starbound, right? Same as No Man's Sky, claims to have quadrillions of stars but the diversity is very few and so all of the game's content could be found in less than 1% of its universe. Starbound is way more affordable though, and there's quite a few more things to do than just mine and explore. If NMS were priced down to $20 it would have been a blockbuster.
Good game, though. Very very annoying the way you hold E to do anything, and the goddamn gold star spam that blocks the screen makes me rage. I died when starting out because I had no iron plate and there was no way of buying or acquiring one to repair my ship, so I let myself die and I respawn in the station or whatever it was. I flew around and blew up ships and asteroids, but couldn't land on planets when visiting them. Don't know how. Kind of gave up but I had fun for the 30 minutes, only to realize at some point I'd have done it all in a very short amount of time and have nothing left to do afterward.
Point taken. I knew the hype of NMS was too good to be true and avoided it all together. The fact Sean Murray spoke about the game constantly before its release and has become a ghost after is pretty much proof I need of his deception to the public.