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Reviews for "Shadow Arts"

realy nice game good story and animations but controls r soo restricted for example u cant jump or move forward without atacking or just move backwards ( yes u can but its too slow its just waste o time ) other then that its great game

I like the play mechanics. The transitions and the actions are a little sluggish but other than that, it's fun.

I like the concept I dislike the execution.

Why I press Q the button most to my left to attack. Why do I presse E to defend/back down which is most to the right. It as if the controls were reversed.

No possibility to change attack target (unless you have third hand). Make it possible to change target using numbers above qwerty or using jkl.

Gave up after first boss. Liked the art and sounds. I really wanted to get into this game but I couldn't get a grasp of it. Making game do what I want. I think auto switching after you run out of energy may be a wrong thing to do (for game design).

jujaswe responds:

Thanks for the feedback! I might make a sequel and implement those improvements

I really like the unique combat system of the game. I could comprehend the three fighing styles and their strenghts/weaknesses within the first five minutes but still had a lot of difficulty getting the hang of it.

I see the maker of the game is reading and reacting to these messages, so maybe my 2 cents will be heard when I give one piece of feedback that I think will improve the game: Jujaswe, please give the player the option to change the controls or switch the q and e buttons, because I just can't shake the habit of wanting to press q to dash back even though this gets me killed every time with the first boss.

jujaswe responds:

Thanks for the feedback! Some players have also suggested that. Now that I look at it, the controls does seem a bit confusing for most players. I'll see what I can do.

Some people are being too harsh with this game. It's not perfectly executed but it's a great game in the end.