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Reviews for "hitBox"

This was a pretty good skill game.
A kinda simple concept that was made into a pretty interesting game. I really appreciate how it was still able to be a challenge even after figuring out how to do it, which what I feel makes a good skill game.
The visuals were really nice, it was quite appealing to look at. The art style isn't very unique, but it works best for this kind of game, I feel.
The audio was good too, I didn't get tired of hearing the music in the background which I find to be veryt important.
The game itself didn't feel unsatisfyingly short while not being too long that it was just exhausting to get through, it had a nice little balance. The game functioned very smoothly, everything felt right and proper. I didn't encounter any glitches.
I had a good time playing this game. It felt somewhat rewarding to get through some of the puzzles in this game.

Nice game but its smally hard :)

The randomly (dis/re)appearing nodes are extremely annoying - they feel like a bug.

Otherwise, this is a solid contribution to the physics puzzler genre.

whileworking responds:

Thanks. But no, they do Not do this randomly.

Making it an aiming/timing issue made this not a puzzle game at all.

The art and sound was ok. The UI was bad because of the long delay in between attempts.

The mechanics were just annoying.

whileworking responds:

Ok, guess that just wasn't the right game for you. The mechanics actually work pretty fine but yes, it is rather a "skill" game with some puzzle elements than a pure "puzzle" game. "Puzzle - Toss" was still the most suitable genre to choose. Sorry for the misunderstanding here ;)

I'm not sure if the combination of puzzle elements and action elements really suited me too well. Knowing exactly what to do and just having to figure out how to time it is tiring, rather than interesting.

whileworking responds:

As said, this is rather a skill game than a puzzle game.