it was pretty difficult at times to tell whether i wasnt able to click on an object/area, or whether the game was simply being unresponsive. you should have some little pop up arrows or highlight the edges of the screen when we scroll over them so this is more clear.
the static noise at the end was a little too loud. the girl's vocals were pretty quiet, so i'd turned up the volume to compensate, and it was earsplitting lol
i'd like to see some more parts where we have to use or combine certain items in less explicitly instructed scenarios, and i wish we had a little more space to explore even if the outcome would still be the same each time. maybe you could make a sequel with a little more complexity to it.
writing and animation were pretty great. no complaints there. good work