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Reviews for "Specter Knight"

The game was pretty interesting. The Upgrade system seemed pretty basic, Leveling up didn't seem to have an incredible impact unless you wanted to spam everything into sword which I found boring combat wise. I put 24 of my 30 levels into magic, and other than my maxed firestorm the other spells just didn't gain that [5] Magic dmg per level, which felt like a cheap out. That 5 was not 5 for all spells infact for some it was like 1-2 points at best. So without spending more to upgrade those basic spells they were almost useless a floor or two lower than when i got them. Other than that the magic was quite fun to use. It was also the much safer route to go earlier in the dungeon. As for the bosses i fought, I got through 3 before quitting. The second one was weird, going through an obvious pattern and then when at around 33% health just becoming vulnerable to all attacks was weird. There was no indication that I could see and I just accidentally hit it and found that out. Otherwise I would have been dodging and weaving pointlessly for an indefinite amount of time. The bosses are pretty standard fair other than that. A decent hour to two hours of gameplay depending on skill. I did not die during my play through of it, but I did get close if only because seven enemies spawned around me when I walked into a room. Its not hard, it has decent gameplay, and is a nice way to waste a few hours.

Awesome! The upgrades are really exciting! Thank you.

SpaceOutlaw below has a great comment kind of sums it all up with pros and cons, just would like to add that maybe Medals be added to it to increase the attraction to this game. :)

Addicting, yet boring.

Its a shame the game does not have a harder difficulty setting because that would make it a 4 or 5 star game.

Any fool could beat this game easily, theres no challenge to it... so wheres the fun in that?

Its really cool how you get to customize your character around being a mage or warrior, but theres no staffs and the spells are described terribly. For example the fire spell doesn't "surround the user in fire" it sends out several projectiles around the user. being a pure mage running around with a sword is a bit odd. but thats neither here nor there.

let me be clear, the only reason i dropped your score is because the game is to easy and poses no challenge. The only way to die in the game is by getting so bored of killing the easy mobs room after room that you zone out and let them hit you.

Letting the players know what they're buying or upgrading is important since it bonds the player with the game, it's what the players save up for, gain momentum for, and play the game for. Please improve the description for each item present within the game. This game is somewhat in between of good and addictive. GG.