The game was pretty interesting. The Upgrade system seemed pretty basic, Leveling up didn't seem to have an incredible impact unless you wanted to spam everything into sword which I found boring combat wise. I put 24 of my 30 levels into magic, and other than my maxed firestorm the other spells just didn't gain that [5] Magic dmg per level, which felt like a cheap out. That 5 was not 5 for all spells infact for some it was like 1-2 points at best. So without spending more to upgrade those basic spells they were almost useless a floor or two lower than when i got them. Other than that the magic was quite fun to use. It was also the much safer route to go earlier in the dungeon. As for the bosses i fought, I got through 3 before quitting. The second one was weird, going through an obvious pattern and then when at around 33% health just becoming vulnerable to all attacks was weird. There was no indication that I could see and I just accidentally hit it and found that out. Otherwise I would have been dodging and weaving pointlessly for an indefinite amount of time. The bosses are pretty standard fair other than that. A decent hour to two hours of gameplay depending on skill. I did not die during my play through of it, but I did get close if only because seven enemies spawned around me when I walked into a room. Its not hard, it has decent gameplay, and is a nice way to waste a few hours.