Fun concept and I like the minimalist style. It was a bit confusing at 1st, specially when there were several dimensions but that was part of the fun of discovering the game :)
Fun concept and I like the minimalist style. It was a bit confusing at 1st, specially when there were several dimensions but that was part of the fun of discovering the game :)
I'm always for minimalistic pixel platformers and you have combined that with a very great concept. It takes a moment to get how the different dimensions work, but from then on one can fully enjoy the whole experience.
A total 12 levels is a bit short, yes, especially stopping immediately after introducing spikes, but it's a great start. I am looking forward to seeing the full version you're working on.
Keep up the good work :)
W
OMG this game is so clever i like it so much!!!
this may be a nit pick but the little hop that you do when you pass through walls seems kinda useless and has actually screwed me over a couple of times, other than that this was a really fun game.
This was a really amazing demo that had a similar style to about-face. This game was slow to start, but rapidly grew into a phenomenal puzzle-platformer. The idea of incorporating different dimensions was ingenious and add a significant element to the puzzles in each level. The only problems I had with this prototype was the repetitive background music and the fact that you had to click each time to start a new level.
Other than that, this was a very enjoyable game.