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Reviews for "UFO: Blackstorm shield"

I think I might have "broken" the game. after numerous defeat at the boss level due to my inferior reflex (to aim at that tiny window of opportunity whilst protecting the city), I "accidentally" sold my jammer and interceptor building to obtain more machine gun and rail gun. now I'm stuck in heaven/oblivion with everything charged up but no enemies in sight on "Day 4" ...
But great game! with the extra stuff you get after losses, you managed to make a difficult shooter game enjoyable for someone who serious suck at nonautonomous video games in general

It's a very good game but the boss is really hard.
I had some problems getting it to work using chrome on linux 14.04. The game stopped working right after day one. I had to use firefox to play this game.

I really like this game, I just don't know how im going to beat the boss! Boss HP is actually not the problem, its the massive amounts of small ships, and the ungodly small window to hit the boss. If you don't want to change either of those things I have a suggestion. Get rid of the stronger ships, only make it the small ships and the boss. This would still make the player feel rushed to try and kill the ships before they hit the ground and also still preserve the difficulty of the boss itself.

I played and I am disappointed after the destruction of the eye play a mother ship is still pending and does not include the coin (not reckoned me) take this correct as you can

the game can be complete, but you need to skillfully play, for starters invest in a "shield" and "generators" by setting them at three places, in this way, all buildings will have 2x stronger power (on both sides), then invest in buildings for ammunition (five buildings is a maximum, in the calculation of 4 machine gun and 1 flak gun), they serve as both batteries and warehouses, you should also buy a "damage control building" and "synthesizer", completing the construction of leave free outskirts of the city to build there, "decodder" and "jammer "building them on obrzerzach give them 85% more chance of surviving the harshest waves until the final boss.

the difficulty the mother ship is a massive releasing small scout ships .. shield will not stop them, as well as basic rockets derived from energy - is not the best in the "machine gun" can only build these buildings but if you want you can build a "flak gun" and four machine gun, as I wrote above, I "flak gun" serves only to destroy the eye of the ship in the moments when it is reversed, the whole Rasht is a skilful energy management

I like the game a lot with the strategy of both buildings and weapons.

But the description of the generator says that they can charge batteries.
Even if i put two generators next to one batteri, they don't charge it with energy.