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Reviews for "UFO: Blackstorm shield"

I am so sorry, but your game is just too hard. As of this review, nobody can even claim the "Beat the game with no deaths medal" yet.

It's frustrating because this is a fantastic challenging game with great sound direction and good design decisions like letting you demolish buildings while receiving 100% of the money back for them, but the whole thing was built around the player losing and trying again with more resources while at the same time offering an achievement for beating it with no losses.

I appreciate you patching the game too, but this is an insane measure of difficulty.

AleGui responds:

Allright, now the boss spawns about 1/3 of the ships it spawned before, and takes more time to shoot the big red bullets. I hope this helps.

Also try selling all your labs and non combat buildings before fighting the boss.

Did you even try your own game? The concept in itself is interesting, but what's the point of an unbeatable game, with a final level basically raping you? A fine example of a well-programmed and amusing game, broken by a mere lack of beta-testing. Too bad...

this is what i like to see original in every aspect, great graphics and game play was perfect...well done!

I really like this game, I just don't know how im going to beat the boss! Boss HP is actually not the problem, its the massive amounts of small ships, and the ungodly small window to hit the boss. If you don't want to change either of those things I have a suggestion. Get rid of the stronger ships, only make it the small ships and the boss. This would still make the player feel rushed to try and kill the ships before they hit the ground and also still preserve the difficulty of the boss itself.

Stopped playing when I got to the stage of the final boss where it spawns a million of those tiny ships. I had batteries set up but there was still no way for me to get energy fast enough to take them out before they swarmed in. The game would be vastly improved if this issue could be addressed.

AleGui responds:

Thanks for letting me know.
I'll work on the final boss when I get free time from work this week, to make it more fair.