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Reviews for "UFO: Blackstorm shield"

The boss difficulty on the version I played was just right!

Really fun game love the mechanics. Enjoyed the progression from sheilds and generators to labratorys and machine guns and the buildings that helped you farm elerium and research points. Well done.

I played and I am disappointed after the destruction of the eye play a mother ship is still pending and does not include the coin (not reckoned me) take this correct as you can

the game can be complete, but you need to skillfully play, for starters invest in a "shield" and "generators" by setting them at three places, in this way, all buildings will have 2x stronger power (on both sides), then invest in buildings for ammunition (five buildings is a maximum, in the calculation of 4 machine gun and 1 flak gun), they serve as both batteries and warehouses, you should also buy a "damage control building" and "synthesizer", completing the construction of leave free outskirts of the city to build there, "decodder" and "jammer "building them on obrzerzach give them 85% more chance of surviving the harshest waves until the final boss.

the difficulty the mother ship is a massive releasing small scout ships .. shield will not stop them, as well as basic rockets derived from energy - is not the best in the "machine gun" can only build these buildings but if you want you can build a "flak gun" and four machine gun, as I wrote above, I "flak gun" serves only to destroy the eye of the ship in the moments when it is reversed, the whole Rasht is a skilful energy management

I am pretty sure you can go all the way back to the Atari 2600 to come up with when it was well known that Breakout style games were TERRIBLE with digital left/right controls. So it is amazing that 3 ad a half decades later this game would still try to do it.

I don't know why people are having a problem beating it without any deaths. It's not that hard. Just abuse the fact that you can rearrange your buildings around infinitely because it's 100% refunds for everything. Get 10 labs one turn for the adjacency bonus, and turn around and sell those and turn them into synthesizers.