anti-climatic. the store stinks (no variety) story is almost non-existant, ending was too sudden, and the points where you dodge into the walls stink because you have to be perfectly lined up.
anti-climatic. the store stinks (no variety) story is almost non-existant, ending was too sudden, and the points where you dodge into the walls stink because you have to be perfectly lined up.
Not bad, but short and pretty easy
And the control setup is awkward
I decided to leave it as a review, I already finished two worlds, had over 150 coins three times and still got no medals. Using Firefox, with Ad Block off.
That's strange. Are you accessing it through new grounds? Previously it was only from a new grounds url would achievements work. But with the new build, it should work.
I want to like your, honestly. but your precise block-like level design doesn't match with your imprecise slidding gameplay. i feel like i'm trying to throw a wet soap into a golf hole.
too bad, because otherwise you had me interested.
Thanks for your constructive feedback! I totally agree with you, and have done my best to fix it. you will find an updated version with a more precision-oriented movement style, and a forgiving hitbox. I hope that allows you to indulge your interest a bit longer!
The collision detection in this game was terrible. I was running away from enemies that were chasing me and i got stuck on the walls, trees and other obstacles. Their was also alot of button lag it seemed i had too push X several times to throw the bomb which was quite frustrating when you had the final boss up your ass the whole time. Needs more items... The graphics and the puzzles were pretty good it gave me a zelda like vibe too it, Mixed with a little bit of bomberman. The music was also pretty good.