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Reviews for "We're not ants !"

ok as i was writing my review i let the game play itself and i see the workers are now doing exact what i wanted them to do, without me giving any further instuction.
and now it really fits it's game genre STS.
for that my friend i have to give you 4/5, because i like to see how my colony or what you wanna call it get kinda alive.
you really have to be patient, but once you get it the game is pretty nice.
i think with a bit improvement on the controls this could get big.

thank you for that experience and keep on doing your thing

plopix responds:

Thanks! But you have to give this score to nature, as it was the one to think the AI.
The name of the game comes from the fact that I took inspiration in ants for the AI (esp trails), that's how they work, and it's very effective ! It was incredible to see how efficient it was since the first lines of code, nature did a good job to have an efficient "AI" with very little "thinking power". :)

There still has few technical issues, like collisions, and stuff, and angles are a bit hard for them to manage, but I hope to make it better.

Fun game! Nice progression to your previous one. Feels complete now! :)
But I encountered some bugs: the big, biggest, guys are not hatching. I went AFK.. and I doubt they take more then 1h!?!?
In the 2nd passage, I had to go back to the 1st (because, idk if it's intended, but my bugs don't get refilled if I'm not near the nests) and now I can't go back, passage says 'Clear passage to enter'.
I tried to refresh, no change to the above problems, but the save function is working.

plopix responds:

It seems that there is a bug with hatching biggest imagos, but I still have to reproduce it, so any information about it is useful (everything works well when I'm trying).
I'll upload a fix for both those issues in a few hours.

Nice one,thoug I just have oooone little Problem....Ain'trunning, when Window is closed or minimised or otherwise not on the screen,It'slike WTF?! Damn...3 hous andstillgot no Food and that wall destroyed....but everything else, nice game,bravo!

plopix responds:

I'm afraid I can't do much about this as it depends on the browser used, its settings, and the game engine I'm using (so I don't not have much control over it).
If that helps, the game should run in background if you just open it in a new window instead of a new tab, and that you don't reduce it.
I'm trying to find a better solution but I cannot promise anything. I'm quite concerned about this, though.

not a bad game at all

plopix responds:

Thank you !

overall a nice game.
it still needs some fine tuning but it's coming allonge.
The only suggestion i would like to ask is to make it passable to move/hide the toolbar.
It sometimes annoying when you wanna work underneath it.

plopix responds:

Hello, I've added movable toolbar in latest version.
You might have to restart a game though for the feature to fully work properly.