There was a few glitches, like how clicking the screen in a place other than "continue" would cause the week to be repeated with resources draining again, and sometimes the choices would register the opposite as I chose . The artwork was impressive, a nice simplistic colour pattern with high-detail backgrounds. The gameplay has potential, but was too......linear. The weeks were always the same and always in the same order, and (except for the extra food, once) always bad or exchanges between resources. I felt like more could have been added and that it would benefit to have events randomized, except for key points near the end and beginning. I think the game would also benefit from a upgrade system, and maybe a few mini-games tossed in if you wanted to. If you want to keep to minimalist thing going that is okay too, but there does still need to be more here than is I think
I do like this style of artwork and do think the gameplay style is a good one, just could have used some more content and bug fixing. I hope you continue to post to Newgrounds and wish you much luck in your future engenders.