00:00
00:00
Newgrounds Background Image Theme

4DottorTette7 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Perdition"

Wow. This is an excellent combination of a biblical-style parable and a cautionary sci-fi story. I admit, I was confused for a while; in fact, it took me until my second play through before I finally figured what was really going on. It's interesting how neither deity is particularly benevolent, but were are left to decide which one was truly worse. One of the names is a blatant angram; the other one has some relevant words mixed in.

The graphics are well done. The burning sun behind the destroyed landscape looks awesome, as do the strange mechanical walls and ceilings. The flashing red wires add to the mystery. When I finally realized what they represent in the story, they seemed even cooler. Also after playing three times to reach the "true ending," watching Eve make her way in the more natural landscape with trees, grass, and a clear sky was nothing short of refreshing.

There are some great scripted moments, as well. The scene where Eve ascends to meet Gomadi is quite intense. I have to admit, I was excited watching the screen scroll up as Gomadi told me his back story. It was rather breathtaking when the stars started to appear, and Gomadi's entrance is pretty dramatic.

The music is remarkable. Haunting, and appropriate for the environment. On my second playthrough, when I understand more about what was going on, I noticed how appropriate some of the tracks were for certain locations.

I hate to say anything bad about a game with this much artistic quality... but I did find the gameplay to be a little bland, and at times, frustrating. Everything works well enough. The controls are mostly smooth and I didn't run into any of the glitches and freezes everyone keeps mentioning. But some stretches of the game (depending on which path you're taking) can be a bit boring. Honestly, I didn't want to replay it after my first endings. I ran into a few dreaded "blind falls," where I was forced to drop down onto some spikes or an enemy without being able to see where I was going. And while moving platforms always annoy me, the way they tend to sink under environmental hazards in this game was pretty tough. The slow firing speed of the gun also ended my game a number of times (though I see below where you tell a reviewers how to upgrade the gun with android life force. That fits into the theme). Understand, I'm not saying the gameplay is bad. The majority of the game is enjoyable. It just it feels shallow and repetitive compared to the story and the philosophy.

However, I have replayed it. Twice, in fact, and I plan on going back for the last ending and the rest of the medals soon. That's a sign that you succeeded, just more on the literary end than the mechanical end.

Bottom line, it's a very good project.

I few points to ask you about regarding the story, but I don't want to spoil anything here, so I may PM you.

Wow. Just...Wow. The utter feeling this game makes...Dear god. Okay, where do I begin? First off. The jump. Yes, it's a bit...uncontrollable...But (To me at least) it feels like the game works around this, making platforming a more...strategic I guess, more than just a "go forward and jump where there's a gap/higher platform" You have to stop, decide the best positioning, and slowly get there. Though, it would help to have a ledge grab...

Second. The audio. It's TOO good. It got to the point where I HAD to put it on mute, because when the third command came, I WAS WHEEZING. Though I will admit, I have a bit of a weak heart (And eating pretzals by the handful doesn't help.) Still. LoPintoSound, you did an amazing job, my heart's just too much of a wimp to take it.

Third. The Story. SWEET GEEBUS CHRIST ON A BICYCLE WITH HIS SANDALS, IT'SA GLORIOUS. Just. My god. It's depressing dark, disturbing as SHIT, and though-provoking. It's just amazing.

Conclusion: Why the hell are you looking down here?! PLAY THE DAMN GAME.

Game crashes a lot I have to say, but overall a really good game. I couldn1t help noticing that this game visual and other aspects reminds me Gyossait quite a lot. Here: http://www.newgrounds.com/portal/view/582867

Maybe it was your inspiration or it

Okay, this game is awesome, really cool concept and storyline, but here is the problem, I played the game and when it time to leave the abyss just freeze at first I thought it was saving, but I notice the spiders are still moving and I can not that when I realize it froze. I would love to continue playing this game but it will not let me.

Yunno, this is good, I liked it. But it's just too slow and tedious. Your movement speed is technically very good when compared to how the rest of the world moves, but with respawn time and long cutscenes, it's too much. I realize this may be one of those 'artsy' games, and that's fine in its own respect, but if you're going to make a run n' gun, it has to be more exciting than this.