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Reviews for "Seven Days Without Rain"

Liked the puzzles, but I wouldn't call that a mysterious end. Kinda abrupt and pointless, but not mysterious.

i dont get any of it

this is not a god game at all. the man rests like every 2 min and its so hard to give candy to children? wow, rly? U talking to a hanged man who gives you a key? YOU PICKPOCKEY YOUR OWN HOUSe? thi developers were high while doing this game.

I like the feeling in this game. It's a good piece of art, except for ugly fonts and the fail dialogue with the lock, but as a game it actually feels quite pointless. The puzzles are good challenges, but it's hard to see how they are related to a game. Just to make an extreme parallel, imagine that to kill the last boss in an fps, you have to solve an equation.

There's one thing I'd like to compliment though. It's the inertia you added to the diamond and the ring. Every game of that type should have some inertia. However, it's not enough to save the game.

I think that the music was kinda boring.I never got to the end just to mention it.The puzzles were...sorry reflex and steady mouse games were beyond hard and tedious.Nothing seemed to add up to anything.the lack of atmosphere took away also and the tags give away the supposed twist that i didn't see(main charector is killed in sleep tel me if i wrong but the game was like flappy bird for me it seemed uninticing.